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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/sOIvs542"] [Date "2024.03.13"] [White "Fedor_Alex-1531"] [Black "Bronstein7"] [Result "1-0"] [UTCDate "2024.03.13"] [UTCTime "03:41:01"] [WhiteElo "1583"] [BlackElo "1923"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { A00 Van't Kruijs Opening } e6 2. Nc3 Nf6 3. Nb5?? { (0.80 → -1.50) Blunder. d4 was best. } (3. d4 Bb4 4. Bd2 Nc6 5. Nf3 d5 6. Bd3 Bd7 7. Ne5 h5) 3... c5 4. Nc7+?! { (-1.50 → -2.61) Inaccuracy. Nc3 was best. } (4. Nc3) 4... Qxc7 5. Bb5 Nc6 6. Bd3? { (-2.78 → -4.76) Mistake. f4 was best. } (6. f4 c4 7. c3 a6 8. Bxc4 d5 9. Bb3 e5 10. d4 e4 11. Ne2 Be7 12. O-O b5) 6... g6 7. Qf3?! { (-4.23 → -6.31) Inaccuracy. b3 was best. } (7. b3 Bg7 8. Bb2 e5 9. Bb5 O-O 10. Ne2 d5 11. Bxc6 bxc6 12. f3 e4 13. f4 d4) 7... Ne5?? { (-6.31 → 7.07) Blunder. Bg7 was best. } (7... Bg7) 8. Qe2?? { (7.07 → -8.22) Blunder. Qxf6 was best. } (8. Qxf6 Nxd3+) 8... Nxd3+ 9. Qxd3 a6 10. b3 Bg7 11. Bb2 O-O?! { (-8.46 → -6.11) Inaccuracy. Nd5 was best. } (11... Nd5 12. c3 b5 13. Nf3 Bb7 14. Rc1 O-O 15. Qe2 b4 16. Qd3 bxc3 17. Bxc3 Nxc3 18. Rxc3) 12. Qc4?! { (-6.11 → -8.42) Inaccuracy. Nf3 was best. } (12. Nf3) 12... b5 13. Qh4 e5 14. Qxh7+?! { (-7.08 → -12.63) Inaccuracy. f4 was best. } (14. f4) 14... Nxh7 15. Nf3 d6 16. Nh4 Qe7 17. Nf3 Bb7 18. O-O-O a5 19. a3 a4 20. b4 cxb4 21. c3?! { (-42.69 → Mate in 5) Checkmate is now unavoidable. Rde1 was best. } (21. Rde1 Qe6) 21... bxc3 22. dxc3 Rfc8 23. Kd2 d5?! { (Mate in 5 → -54.67) Lost forced checkmate sequence. e4 was best. } (23... e4 24. Kc1 exf3 25. Rd2 Rxc3+ 26. Bxc3 Qe4 27. Bxg7 Qb1#) 24. Ke2?! { (-54.67 → Mate in 6) Checkmate is now unavoidable. Ke1 was best. } (24. Ke1 e4) 24... d4?! { (Mate in 6 → -46.68) Lost forced checkmate sequence. Rxc3 was best. } (24... Rxc3 25. Kf1 Rc2 26. Kg1 Ng5 27. Nxg5 Rxf2 28. Kxf2 Qf6+ 29. Kg1 Qf1#) 25. Kf1?! { (-46.68 → Mate in 6) Checkmate is now unavoidable. Ke1 was best. } (25. Ke1 Bxf3) 25... dxe3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Qe6 was best. } (25... Qe6 26. Ke1 Qf5 27. Rc1 Ng5 28. c4 Nxf3+ 29. gxf3 Qxf3 30. Rd1 Qxd1#) 26. Rd8# { Game ends by variant rule. } 1-0