lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/nvcfrmTK"] [Date "2020.05.29"] [White "Enaitz10"] [Black "Paupidk"] [Result "1-0"] [UTCDate "2020.05.29"] [UTCTime "21:06:02"] [WhiteElo "1411"] [BlackElo "1601"] [WhiteRatingDiff "+217"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "480+7"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... Na6?? { (Mate in 15 → 4.05) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Kxf2 Nc6 7. Bxf7 Na5 8. Bxa5) 2. Bxa6 bxa6 3. Na3?? { (3.53 → 1.07) Blunder. b3 was best. } (3. b3 a5 4. e5 a4 5. bxa4 Nf6 6. exf6 exf6 7. Qe2 Ba3 8. Qxe8 Qxe8 9. Nxa3 Qxe1) 3... f5?? { (1.07 → 5.23) Blunder. d5 was best. } (3... d5) 4. exf5 g6?? { (6.30 → Mate in 15) Checkmate is now unavoidable. c6 was best. } (4... c6 5. Nb5) 5. fxg6 hxg6 6. Nb5 axb5 7. Nf3?? { (Mate in 13 → 4.54) Lost forced checkmate sequence. Qh5 was best. } (7. Qh5 Rxh5 8. c4 bxc4 9. d3 cxd3 10. Kd2 Rxh2 11. Kxd3 Rxg2 12. Rh4 Rxf2 13. Rg4 Rxb2) 7... Rxh2 8. Rxh2?? { (3.10 → Mate in 11) Checkmate is now unavoidable. Nxh2 was best. } (8. Nxh2 d6) 8... g5 9. Nxg5 Bh6?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Kf7 was best. } (9... Kf7 10. Nxf7 Nf6 11. Nxd8 Nh5 12. Rxh5 e5 13. Rxe5 Bd6 14. Rxb5 Rb8 15. Rxb8 a5 16. Rxc8) 10. Rxh6 Nxh6 11. g4?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qg4 was best. } (11. Qg4 Nxg4 12. Kd1 Nxf2 13. d4 Nxd1 14. Bd2 Nxb2 15. Rd1 Nxd1 16. a4 bxa4 17. Bc3 Nxc3) 11... Nxg4 12. Qxg4 d6?? { (Mate in 9 → 2.84) Lost forced checkmate sequence. Kf7 was best. } (12... Kf7 13. Qxd7 Bxd7 14. Nxf7 Bc8 15. Nxd8 Be6 16. Nxe6 Rg8 17. Nxc7 e5 18. Nxb5 Rg3 19. Nxa7) 13. Qxc8 Rxc8 14. Ne6? { (2.73 → 1.43) Mistake. Nh7 was best. } (14. Nh7 b4) 14... Ra8 15. Nxd8 Kxd8 16. c4?! { (1.01 → 0.23) Inaccuracy. b3 was best. } (16. b3 Kd7) 16... bxc4 17. b3?? { (0.17 → -1.61) Blunder. a4 was best. } (17. a4 d5) 17... cxb3 18. axb3 Rb8?? { (-1.58 → Mate in 6) Checkmate is now unavoidable. Rc8 was best. } (18... Rc8 19. Rxa7) 19. Rxa7 Rxb3 20. Rxc7 Kxc7 21. Ba3 Rxa3 22. d3 Rxd3 23. f3 Rxf3 24. Kf2 Rxf2# { Game ends by variant rule. } 1-0