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[Feature request ] ⅛+0 time control

I like the idea though it might take a while to catch on... :),
I think that there is no reason for lichess.org not to give us this if we want it and we think it will increase the enjoyment and well earned fame of this site!
How about the first to not submit a valid premove loses? Maybe that would be more like a variant lol.
Such a great idea! Just check out how many people try berserk in ultrabullets, let's give premovers a chance to compete at 1/8+0, it makes lichess unique!
I also support 0+1/2 or 0+1/4 timings :)
Hope those all will be added :-)
Wait, let me clear this up...

The fastest time interval on Lichess is 1/4. There's almost no thinking going on there. So you basically want to add a time interval that's half that time, so there will be no thinking at all??? :O
@AcademicNinja99, there will be just another kind of thinking. :)
An ability to calculate and organize spatial intellectual patterns fast. Playing 1/8+0 (and ultrabullet) would stimulate neurons to be very tense, and this might perspectively create two layers of intellective operation. The first, which would be generated in the tension and movements of neurons themselves, and the second, which would be a consequence of communication between neurons. It could increase performance of brain. With time this would train brain to use such skill efficiently, and then allow to apply it to another tasks, like art and science. :)
P. S. Neurons are used just as an illustration. The process might be different. :)
Guys, I do understand the desire to play fast(er) time controls, I play Bullet myself quite often.

I admit I have not gone through the 188 posts before mine in this topic, but I am really surprised at the tremendous interest this mega-hyper-super-blazing-bullet style (whatever its name is) brings about.

And I wonder: what has chess really come to? How can any kind of meaningful THINKING (kind of the symbol of chess if you will) be done in such a short time controls? Honestly, what's next? 0+0 all pre-move "chess"? :) Does this even qualify as chess or is it more like a game of "who can move their mouse faster"? Seriously.
#189 Power Chess (PC, 1996) answers this very question!

Its manual suggests that faster games are akin to pinball: while you may enjoy them, in the long term you will neither learn nor appreciate the game if you play bullet and blitz all day.

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