lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/YK6aefqG"] [Date "2024.05.03"] [White "Athok"] [Black "Evernote"] [Result "0-1"] [UTCDate "2024.05.03"] [UTCTime "07:22:18"] [WhiteElo "967"] [BlackElo "1010"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "900+6"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5 2. dxe5 Bd6?? { (Mate in 14 → -3.62) Lost forced checkmate sequence. Ba3 was best. } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. exd6 cxd6 4. Qxd6 Qc7?? { (-3.77 → 4.37) Blunder. Qa5 was best. } (4... Qa5) 5. Qxd7?? { (4.37 → -1.30) Blunder. Qxc7 was best. } (5. Qxc7) 5... Qxd7? { (-1.30 → -0.13) Mistake. Bxd7 was best. } (5... Bxd7 6. Bg5) 6. Bh6?! { (-0.13 → -0.86) Inaccuracy. g4 was best. } (6. g4 Qxg4) 6... gxh6?? { (-0.86 → 2.21) Blunder. Nxh6 was best. } (6... Nxh6 7. h3) 7. Kd1?? { (2.21 → -0.07) Blunder. h3 was best. } (7. h3) 7... Qxd1 8. h4?! { (-0.08 → -0.87) Inaccuracy. Nd2 was best. } (8. Nd2 Qxe2) 8... Qxb1 9. Rxb1 Bh3?? { (-1.27 → 0.64) Blunder. Ke7 was best. } (9... Ke7) 10. Nxh3?! { (0.64 → -0.14) Inaccuracy. Rxh3 was best. } (10. Rxh3 Nc6) 10... h5 11. g4?? { (0.22 → -2.59) Blunder. Ng1 was best. } (11. Ng1 Nd7 12. c4 Nf8 13. c5 Kd7 14. f4 a6 15. c6 bxc6 16. f5 Ke6 17. fxe6 Nxe6) 11... hxg4 12. e4?? { (-1.85 → -5.63) Blunder. Nf4 was best. } (12. Nf4 Ne7) 12... gxh3 13. Bxh3 Kd7?? { (-5.76 → Mate in 9) Checkmate is now unavoidable. Nd7 was best. } (13... Nd7 14. Bxd7 Kxd7 15. Rh3 h5 16. c4 Ne7 17. Rg1 Rhe8 18. Rg8 Rxg8 19. Rg3 Rxg3 20. fxg3) 14. Bxd7 Nxd7 15. e5 Nxe5 16. Rbd1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. c4 was best. } (16. c4 Nxc4 17. Rbd1 Nxb2 18. Rh3 Nxd1 19. Ra3 Nxf2 20. Rxa7 Rxa7 21. h5 Rxa2 22. h6 Nxh6#) 16... Nf3?? { (Mate in 7 → -6.70) Lost forced checkmate sequence. Nd7 was best. } (16... Nd7 17. Rxd7 h5 18. Rxb7 a5 19. Rxf7 Ne7 20. Rxe7 Ra7 21. Rxa7 a4 22. Rxa4 Ra8 23. Rxa8#) 17. Rd8?? { (-6.70 → Mate in 17) Checkmate is now unavoidable. Rhf1 was best. } (17. Rhf1) 17... Nxh4 18. Rxh4 Rxd8 19. Rxh7 Rxh7 20. b4?! { (-11.95 → Mate in 11) Checkmate is now unavoidable. c3 was best. } (20. c3 Rg7) 20... Rd3 21. cxd3 a5 22. bxa5 b6 23. axb6 Rg7 24. b7 Rg3 25. fxg3 Ne7 26. b8=R Nc8?? { (Mate in 3 → 3.16) Lost forced checkmate sequence. Ng8 was best. } (26... Ng8 27. Rxg8 f5 28. g4 fxg4 29. Rxg4#) 27. Rxc8 f6 28. Rc4?? { (2.28 → Mate in 2) Checkmate is now unavoidable. a4 was best. } (28. a4 f5 29. g4 fxg4 30. Rc5 g3 31. a5 g2 32. Rd5 g1=K 33. Re5 Kh2 34. a6 Kh3) 28... f5 29. Re4 fxe4 30. dxe4# { Game ends by variant rule. } 0-1