lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/7mxHYV62"] [Date "2021.10.25"] [White "AlbinMarto"] [Black "pramo2011"] [Result "0-1"] [UTCDate "2021.10.25"] [UTCTime "04:35:38"] [WhiteElo "1075"] [BlackElo "1184"] [WhiteRatingDiff "-63"] [BlackRatingDiff "+19"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6) 1... f5?? { (Mate in 15 → -3.86) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 g6?? { (-5.30 → Mate in 17) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 hxg6 4. Qh5?! { (Mate in 16 → 10.38) Lost forced checkmate sequence. Ba6 was best. } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 g5 7. f4 gxf4 8. Nb5 axb5) 4... gxh5 5. g4 hxg4 6. Nf3?? { (9.86 → 3.31) Blunder. Ba6 was best. } (6. Ba6 bxa6 7. Nf3 gxf3 8. d3 Rxh2 9. Rxh2 c6 10. Rg2 fxg2) 6... Rxh2?? { (3.31 → Mate in 14) Checkmate is now unavoidable. gxf3 was best. } (6... gxf3 7. Ba6) 7. Rxh2 gxf3 8. Be2?? { (Mate in 13 → -0.61) Lost forced checkmate sequence. Rh6 was best. } (8. Rh6 Nxh6 9. Ba6 bxa6 10. d3 Ng8 11. Na3 Kf7 12. Ke2 fxe2 13. Bh6 Nxh6 14. Rd1 exd1=K) 8... fxe2 9. Kxe2 Bh6?! { (-0.68 → 0.00) Inaccuracy. Kf7 was best. } (9... Kf7 10. Rh6) 10. Rxh6 Nxh6 11. Kf3 Ng4 12. Kxg4 c6 13. Nc3 c5?? { (-0.23 → Mate in 8) Checkmate is now unavoidable. Qa5 was best. } (13... Qa5 14. Kg5) 14. Ne2?? { (Mate in 8 → 1.41) Lost forced checkmate sequence. b4 was best. } (14. b4 cxb4 15. d4 bxc3 16. Bb2 cxb2 17. a4 bxa1=K 18. a5 Qxa5 19. c3 Qxc3 20. Kf4 Qxd4) 14... Qa5?? { (1.41 → Mate in 9) Checkmate is now unavoidable. Kf7 was best. } (14... Kf7) 15. b4 Qxa2 16. Rxa2?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. bxc5 was best. } (16. bxc5 Qxc2 17. Rxa7 Rxa7 18. Bb2 Qxc5 19. Kf5 Qxf2 20. Kg6 Qxe2 21. Kf5 Qxd2 22. Kg6 Qxb2) 16... cxb4 17. Rxa7 Rxa7 18. Ba3?? { (0.00 → -3.53) Blunder. c4 was best. } (18. c4 bxc3 19. dxc3 Ra3 20. Bxa3 d6 21. Bxd6 Bxg4 22. Bxb8 Bxe2 23. c4 Bxc4 24. f4 e5) 18... Rxa3?? { (-3.53 → Mate in 4) Checkmate is now unavoidable. bxa3 was best. } (18... bxa3) 19. Nc3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kh3 was best. } (19. Kh3 Rxh3 20. f3 Rxf3 21. Nc3 Rxc3 22. dxc3 bxc3#) 19... Rxc3 20. dxc3 bxc3 21. Kf5?? { (0.00 → Mate in 11) Checkmate is now unavoidable. f4 was best. } (21. f4 Kf7 22. Kf5 e5 23. fxe5 d5 24. exd6 Bxf5 25. d7 Bxc2 26. d8=B Ke7 27. Bxe7 Bd1) 21... e5 22. Kxe5 d6 23. Kxd6 Ke7 24. Kxe7 Be6 25. Kxe6 Nd7?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. b5 was best. } (25... b5 26. Kf5 b4 27. Ke4 b3 28. cxb3 c2 29. Kd3 c1=R 30. Kc4 Rxc4 31. bxc4 Nd7 32. c5) 26. Kxd7 b6 27. Kd6 b5 28. Ke5?? { (0.00 → Mate in 12) Checkmate is now unavoidable. f4 was best. } (28. f4 b4 29. Kc6 b3 30. cxb3 c2 31. Kc5 c1=K 32. Kd4 Kc2 33. f5 Kxb3 34. Ke3 Kc4) 28... b4 29. Ke4 b3 30. cxb3 c2 31. Ke3 c1=Q?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. c1=R was best. } (31... c1=R 32. f3 Rc4 33. bxc4#) 32. f4?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Kd2 was best. } (32. Kd2 Qxd2 33. f4 Qxf4 34. b4 Qxb4#) 32... Qxe3 33. b4 Qxf4 34. b5 Qd2 35. b6 Qc2 36. b7 Qc8 37. bxc8=Q# { Game ends by variant rule. } 0-1